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It's interesting that Bioshock used a "heavily modified" unreal engine and turned out some pretty impressive graphics. I wonder what, exactly, was modified... That said, I played the stranglehold demo last night all the way through and there are a few things in there I recognize from the Bioshock demo graphics-wise. Some of the textures in the game are very shiny -- so much so that they look kind of plasticy. I did notice some of that in Bioshock.

It could be, though, that this particular dev wants to sell their own engine and there is no way they could get more press about their own than to trash the Unreal 3 engine...



I hate trolls.

Systems I currently own:  360, PS3, Wii, DS Lite (2)
Systems I've owned: PS2, PS1, Dreamcast, Saturn, 3DO, Genesis, Gamecube, N64, SNES, NES, GBA, GB, C64, Amiga, Atari 2600 and 5200, Sega Game Gear, Vectrex, Intellivision, Pong.  Yes, Pong.