Kantor said:
Developers are perfectly able to use the advantage. All they need to do is focus on the PS3 hardware, and it looks amazing. Why do you think it is that no multiplat on PS3 looks as good as MGS4, Uncharted or KZ2? (Your opinion of course) One of which has a compulsory install. Actually, it has six. But it's still awesome. One of which has an optional install One of which does not have an install at ALL. In fact, I know of three games with a 5GB install. -MGS4. Look at the character models and resolution. And the fast, few and far between loading times.(and the 15 gig install every 5 minutes) -BioShock. Multiplat. I honestly don't know why it's so big. (now its bad since it floped on the PS3?) -Oblivion. Multiplat. Well, look at Cyrodiil. I can see why it takes so much space. Also, it was very early in the console's lifespan, it was Bethesda's first project for the PS3, and I say they did pretty damned well.
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and Oblivion PS3 had more time/work put onto it.







