Rei said:
Riachu said:
Star Scream said: Unreal Engine 3 games usually have a lot of texturing issues. That said, Infinite Undiscovery uses UE3 engine? I though it was a custom, Tri-Ace developed one. |
It is. tri-Ace themselves specifically said that their games are made with their own engines. They even said that IU and SOTLH are being made with the same engine. The one thing I don't get is that even though they are both supposably made with the same engine, IU is a technical mess while SOTLH looks very polished even though it doesn't come out for another 3 months. I wonder why that is.
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Different development teams. IU = Radiata Stories. SO4 = SO3. Also more money invested in SO4's development and it is being developed longer, so they have obviously learned how to use this engine after IU.
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I didn't know IU was made by the Radiata Stories team, interesting. I actually liked Radiata Stories