Stats87 on 25 November 2008
| Star Scream said: Unreal Engine 3 games usually have a lot of texturing issues. That said, Infinite Undiscovery uses UE3 engine? I though it was a custom, Tri-Ace developed one. |
nope it was definitely UE3, I remember they licensed it back in early 2007 (or was it late 2006) for Multiplatform development, which led to initial rumors of FFXIII on the 360. But when they revealed TLR, they explicitly said the UE3 was for this game.







