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BengaBenga said:
makingmusic476 said:

Compare it's features to that of full racing games.  Then think of all the content the full GT5 will come with. :O

I can't stand racing sims, and even I'm impressed, lol.

GT is by far Sony's most profitable franchise. The retail sales of GT5P have probably already paid off all of GT5's development expenses thus far and then some.  Who knows how many copies they've sold via the PSN.

 

No f-ing way. GT5 will probably be the most expensive game ever, costing even more money than GTA IV. They take what, a month for a single person to make one (!) car? Those are enormous sums of money we're talking about. And it's not even close to release.

Sure GT5 will make a big profit and Prologue did very well, but I think they need to sell 5 million plus to recover the costs (which will easily work and combined with Prologue should become Sony's biggest hit this gen).

Read the underlined and italicized bit.

I'm not saying they've paid off the entirety of GT5's current and future development costs.  I'm saying they've paid off all of GT5's development costs up until now.

Also, at the full $60 price point, I don't see why it would take 5 million sales of the final game to make a profit.  Since Sony is both the developer and publisher of the title, let's assume that they take about 2/3rds of the retail price of the game in revenue.  That would be about $40.  Even if the game cost a gargantuan $150 million (which it probably doesn't, not even close), they'd only have to sell 3.75 million copies at full price to break even.