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RolStoppable said:

Whatever Nintendo does, they can't get it right. If they release great first party games, they get accused of not giving third parties a chance. Now if they don't release enough games while third parties had 18 months time to get games ready for this holiday season, Nintendo is to blame for a lack of games. Where are the articles calling out third parties for doing such a poor job? Link me to one.

You're right. It has been two years, the Wii has the largest install base, and allegedly been the easiest and cheapest current home console to make games, and most third party developers still haven't put any major might behind the damn thing. I've been thinking the reason Disaster and Fatal Frame were put off in NA was to leave a hole for other developers to fill for the holiday season, and yet Matt Cassamassawhatevermania just put out a big article about how the big N has been screwing up, and they should better next year.

What really kills me is how many examples and hints Nintendo has dropped with games like Wii Play and Wario Ware smooth moves, and few companies have even tried to run with them, like Billiards for Wii Play. When I played that I was left craving a full-scale retail pool game. Here's what third parties have put on the market so far.

Every review suggests that the 9-ball mini-game in Wii Play is far better pool game than South Peak's (makers of Two-Worlds) Pool Party. So I'm still waiting. How bout a fishing game on the Wii? I remember reading an IGN review on one of Sega's fishing games for the Wii and they said freaking Twilight Princess, still provided the best fishing experience on the Wii. A fishing mini-game in Zelda, still trumped every full retail fishing game on the Wii. At the current rate I'll have to wait for Nintendo themselves to make a damn pool game for me.

It's insane that almost no third party developer have made a true effort to make money with these low risk ultra-niche markets on the Wii. For a relatively small amount of money and time they could make a decent title to fill any of these voids and probably corner a under served market. But no, they do as little as possible, make something that barely passes quality control, and coax off undiscriminating buyers who base their purchases off Box-art.

This is why Carnival Games sold. (2.4 Million according this site!) It's nothing amazing, but it does a GOOD job recreating common carnival and fair games on the Wii. The Carnival Games I like in real life, I like in Carnival Games the game for the same reason, and the ones I hate in the real world, I hate in the game for the same reason. (Fucking ball never goes in the right cup!) It's limited, but it's supposed to be. 2K picked something simple, built a decent game around it, priced it accordingly for a niche audience, marketed it, and made a bank off it.

Outside of Pinball Hall of Fame: Williams Collection (which is on two other systems) what else has actually bothered with any real genuine effort to fill any of these little voids?