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ssj12 said:
ssj12 said:
twesterm said:
ssj12 said:
twesterm said:
windbane said:

Fine then, what's revolutionary about UT3?



actually I remember one small detail.. theres a hoverboard which is quite odd to see in an FPS even with vehicles.


A hoverboard is all you've got? Yeah, a new vehicle that has been done in other games, I sure am owned. Owned to max. Burn and all. Ouch.

I'm not saying UT3 is a bad game, far from it, I'm just saying it's not revolutionary, even for a console. It's only building on the same basic Unreal gameplay that was revolutionary when it came out, now it's only just a sequel. I've played UT3 and I've worked in UE3 and it's not revolutionary as far as the user end goes. It's good but people are in for a surprise when they find out they've been so excited over the same UT they've been playing for years with updated graphics, some updated weapons, and some new game modes. PS3 owners who are playing this with a controller (because not nearly all will have keyboards) are going to be in for a huge shock when they realize the game is too fast for a controller, they're getting owned by people with a mouse/keyboard, and they more than likely won't even be able to bunny hop effectively.  People who enjoy creating content will of course be in for a treat, but that's not going to be for the PS3 version.

I will give them that it's a huge plus that they are allowing user created content and mouse/keyboard support but that means that it's only just catching up to the PC and it's still not caught up because 1) PC will always be better (things will be made on and for the PC) and 2) you still can't create with the PS3 version.