The Ghost of RubangB said:
He didn't invent the interactive movie. Those were on Sega CD even. For example: Night Trap. At what point in an MGS game do you interact with the movie? Isn't it a back-and-forth between gameplay/movie/gameplay/movie? Because that's actually a step backwards. I think you're looking for the phrase "more cutscenes than ever." |
Games with a lot of cutscenes = interactive movie. The cutscenes are the primary aspect of MGS and the gameplay segmets provide interactivity between storytelling scenes, creating a movie with interactive gameplay pauses.







