Dinomax said:
Replying to bolded. 1- Yeah too bad they have that little thing called the WII DEVELOPMENT KIT. Using a PS2 engine nearly two years after the Wii's launch is simply using no effort. How can anyone justifie this? 95% of development is reusing code other people have written. If it works, they will reuse it. Its pretty much as simple as that! Its like using the old hammer because it works about as well as a new hammer. 2- Smash Bros Brawl, Guilty Gear, Mega Man 9, the entire virtual console DING DING DING games found. Saying they don't have to release games taking advantage of the specs is once again, not using effort considering its a lot easier to do so and cost a lot less to do so. Also shoe horning motion controls can easily ruin a game because it doesn't control right. Pointing, Tilt work well, motion doesn't. If you don't like waggle blame Nintendo. 3- Thats bullcrap. There is no reason now when the Wii is soon going to be 50% of the console market, they are ignoring the majority of consumers in fact the main CORE AUDIANCE of console gamers this generation. Not 50% of the development market these teams target. 4- Ubisoft also said there purposely making shovelware to FUND there 360 and PS3 titles. Worst Company to use example there. Having no advertisement for most of your products make no sense also, because hows the userbase meant to know WHEN YOU DON'T ADVERTISE? Word of mouth can only go so far. No More Heroes, Victorious Boxing, Zack and Wiki, De Blob four solid titles for the Wii, secound to none advertisement. Why advertise niche games? To even have an impact they'd have to spend far more on advertising than development. To be honest, would you spend that much? 5- Still makes the point across, to once again ignore the majority of consumers is BAD BUSINESS. Not a majority, a large minority. They're not being ignored, its just that the publishers are releasing games you don't like so they don't count. 6- Oh yes because 360 and PS3 owners both had to return there copys of guitar hero due to sound stuck in mono. Oh wait nothing on that scale has happened yet to PS3 or 360 owners. 360 owners had to return their consoles, next question? 7- Guess great games I knew grewing up that didn't sell as well due to bad advertisement are all Niche too on the PS2, Xbox and Gamecube also. Quite possibly, theres no point advertising something when you can't be sure you're targeting the right market. Seriously what kind of scapegoat argument is this, if the game is good it deserves attention, if your making a game and you want it too sell you have to advertise it. Advertisement can make absolute garbage game sell because it does what its meant to do, TELL PEOPLE IT EXISTS. Its even more amazing that the games weve mentioned lived on by word of mouth but its NOT OUR JOBS TO SELL THERE PRODUCT. Development cost for test case type game: $6 million. Advertisement cost to even make a splash: $12 million (Thats a typical HD game advertisement budget) So yes! Lets just tripple the cost on a game we're not fully sure about... how awesome!
I asked if how is it a good idea to ignore the majority of costumers and all you'v shown is ""Yeah well its ok, because its ummm Niche and ummm the developers are in there natural enviroment and ummmm did I say Niche?"" Err they're not, the're ignoring you. Theres a difference. Thats not an answer, the fact is, its not a good idea, hell ever consider, ignore the majority of consumers. Could you imagine if they pulled this during the PS2 era? Oh course not. The PS2 was aparantly "cool".
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Tease.