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Squilliam said:
Dinomax said:
Squilliam said:
Dinomax said:
McStormy1 said:
People just need to accept (disappointed Nintendo fans included) that if you want "hard core", story driven and graphically high caliber games the system you're going to have to buy is an Xbox 360 or Ps3. For anyone who enjoys the features of high end visuals, details, strong narratives, long single player modes and vast multi player options the wii will not suffice as a console. while the DS has successfully become a jack of all trades, this is very unlikely to happen with the Wii as the HD consoles are already selling vast amounts of software (unlike the PSP) on a combined install base that is currently larger and will likely remain comparable for some time to that of the Wii.

The Wii2/HD may or may not bring the sort of casual-hardcore balance many gamers are hoping for, depending on how MS and Sony responds.

3-No not really, the consumer has clearly chosen the Wii as there system of choice so shouldn't developers cater to the MAJORITY of consumers?

How can honestly ANYONE defend this notion?  Seriously convince me.

 

 

Well they are, its just the majority of gamers do not want De-Blob or NMH.

 

 

 

No there not.  Unless your Marvelous, Capcom or SEGA there tending to release...

1- Games that are PS2 port counterparts.

You mean the best selling system of all time? If they don't got a GC engine they'd obviously have a PS2 engine.

2- Games not taking advantage of the systems specs or controls.

I've never seen a game released for the Wii which uses just the buttons and no motion/pointing. Also they don't have to release a game which takes advantage of the specifications, the cost/benifit there isn't quite so obvious as with the HD twins.

3-  Refusing to have main development teams work on them and hand them down to shoehorn developers.

The main development teams make core games generally. If they are better used on the PC/360/PS3 then thats where they'll be used.

4- Purposely advertise the 360 or PS3 version in commercials and slap on the logo after wards.

Perhaps theres a perception that the Wii userbase is difficult to advertise to. An Ubisoft executive came right out and said it. Unless they believe that a large percentage of the Wii userbase will respond to a game of course they won't advertise, advertising Niche games on a system makes no sense.

5- Release games LATER than the other systems release dates.

Music games and Pro Evolution soccer? Thats about all I can think of.

6- Still release games with technical issues.

Join the club, technical issues are a problem with all systems.

7- Giving your Wii release basically zero to none advertisement funding.

Niche games get no advertising. The games which people like to Wax lyrical over are niche games. Theres no doubt about it. Even if selling 500,000 copies makes a lot of money, its still niche on a system with 40 million consoles sold.

 

You call that trying? Also No More Heroes got a sequal due to its sales and Blue Tounge are very pleased with sales, hey look at that, the third partys that put in effort made a profit,  funny world we live in.

 

 

 

Replying to bolded.

1- Yeah too bad they have that little thing called the WII DEVELOPMENT KIT.  Using a PS2 engine nearly two years after the Wii's launch is simply using no effort. How can anyone justifie this?

2- Smash Bros Brawl, Guilty Gear, Mega Man 9, the entire virtual console  DING DING DING games found.  Saying they don't have to release games taking advantage of the specs is once again, not using effort considering its a lot easier to do so and cost a lot less to do so.  Also shoe horning motion controls can easily ruin a game because it doesn't control right.

3- Thats bullcrap.  There is no reason now when the Wii is soon going to be 50% of the console market, they are ignoring the majority of consumers in fact the main CORE AUDIANCE of console gamers this generation. 

4- Ubisoft also said there purposely making shovelware to FUND there 360 and PS3 titles.  Worst Company to use example there.  Having no advertisement for most of your products make no sense also, because hows the userbase meant to know WHEN YOU DON'T ADVERTISE?  Word of mouth can only go so far.  No More Heroes, Victorious Boxing, Zack and Wiki, De Blob  four solid titles for the Wii, secound to none advertisement.

5-  Still makes the point across, to once again ignore the majority of consumers is BAD BUSINESS. 

6- Oh yes because 360 and PS3 owners both had to return there copys of guitar hero due to sound stuck in mono.  Oh wait nothing on that scale has happened yet to PS3 or 360 owners. 

7- Guess great games I knew grewing up that didn't sell as well due to bad advertisement are all Niche too on the PS2, Xbox and Gamecube also. 

Seriously what kind of scapegoat argument is this, if the game is good it deserves attention, if your making a game and you want it too sell you have to advertise it.  Advertisement can make absolute garbage game sell because it does what its meant to do, TELL PEOPLE IT EXISTS.  Its even more amazing that the games weve mentioned lived on by word of mouth but its NOT OUR JOBS TO SELL THERE PRODUCT.

 

I asked if how is it a good idea to ignore the majority of costumers and all you'v shown is ""Yeah well its ok, because its ummm Niche and ummm the developers are in there natural enviroment and ummmm did I say Niche?""

Thats not an answer, the fact is, its not a good idea, hell ever consider, ignore the majority of consumers.  Could you imagine if they pulled this during the PS2 era?  Oh course not.