By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Infamy79 said:
Squilliam said:
Actually being serious now, Microsoft did some nifty updates to the SDK so hes probably speaking truthfully.

 

The Unreal engine is also not optimised for the 360, it's a ported PC engine. By the time Gears 3 is well underway there may be a new version of the engine available as well.

However one would suggest that Epic have made enough profit on the Gears franchise to perhaps consider making their own custom built engine for the franchise, but I guess there are downsides to that option. I'm sure they like their current profit margins.

Pretty much it goes like this.

Microsoft: Here have these multicore programming updates and the tessellation SDK to go along with it, as well as some other goodies. Oh an btw, Tessellation is going to be in the next console as well so better prepare now.

Epic: We wanna make the final game even bigger and more badasser! So we'll take that Tessellation engine and do our very best to use it in the next Gears game which at the same time updates the Unreal engine for the end of this generation and the start of the next generation.

Cliffy B: Give me MOAR!!!

 



Tease.