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At first, many industry journalists didn't quite acknowledge the impact the Blu-Ray format will have on video games; we only saw it from the high-definition and movie angle. Essentially, once Blu-Ray trounced HD-DVD, the PS3 became the only video game console that would support true high-definition movies.

But then, that 50GB space on Blu-Ray began to come into the limelight a little more. The naysayers would make fun of it, saying it was already "out-dated" when Konami and Kojima almost jammed it full with Metal Gear Solid 4: Guns of the Patriots. But we could always fire back, "yeah, how many DVDs would you need for a 360 version? 6?" Then, Sony said they used about 43 gigs of space for LittleBigPlanet (the one big reason why it'll never come to the Store, by the way), and just recently, people have noticed that Square-Enix's The Last Remnant is - perhaps not surprisingly - a multi-DVD game for the Xbox 360. It will eventually come to the PS3 and of course, it'll only take up one Blu-Ray disc, which has prompted further discussion regarding Final Fantasy XIII. We know it'll be headed to the 360 as well as the PS3, but how many DVDs will Square-Enix need...? The point is, as the generation progresses, developers will want to do more and more with any platform, and the PS3 already has the edge in terms of raw processing power. But it seems very much like Blu-Ray is going to play a major role in this advancement.

I'm not saying DVD will fall tomorrow - clearly, Blu-Ray has a long way to go before it becomes the choice of the majority - but for game devs, who seek to push the envelope all the time, Blu-Ray appears to offer far more than what amounts to an outdated format in this day and age.