NiKKoM said:
Ehm.. so I guess you didn't read the linked article? |
I did, but I missed the fact that there was 2 pages. Still, after reading the last page, not a lot changed. They were obviously trying to present the Iphone in the best way possible, and then listing a 5 dollar game selling 500 units a day isn't really super impressive (that's slightly less than SMB does on VC), and considering it is so early out, with little competition, it isn't that impressive.
Super Monkey ball seems to be the definately best selling one, but it isn't doing anything overly amazing, I'm sure the GC game earned them at least double, and possibly triple, of what this one is likely to.
PS: Does Apple not take any royalty for Iphone games?
http://www.vgchartz.com/games/userreviewdisp.php?id=261
That is VGChartz LONGEST review. And it's NOT Cute Kitten DS