noname2200 said:
Actually, there is a second explanation which many have touted. From the article posted: "I think most game creators got into the industry in the hopes of writing the next Doom or Halo or Command & Conquer," writes Victor Godinez, "and not the next Hannah Montana video game adaptation. So the best game makers gravitate to the consoles that seem to specialize in the kinds of games they like." ...The Wii is the least powerful of the three current consoles, and you simply cannot easily duplicate a high-end Xbox 360 or PS3 game on the Wii. In other words, some developers like to make the games they want to play. Egotistical and foolish, perhaps, but plausible. And while it makes zero business sense, there are many times when businessmen did not make wise business decisions. The whole "disruption" thing exists for a very, very good reason, and the Wii is not the first example of this principle at work. Still, I'm personally willing to accept incompetence rather than malice when the former is a possible explanation.
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It also makes a lot of sense though. It won't be easy to make a game you won't like to play regardless of your good intentions. Perhaps this is why the majority of wii titles from 3rd parties suck?
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