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and now i wonder how is it possible that the biggest 3d pc game "evah" was released in the times of voodoo 2 graphic cards(daggerfall) and biggest console 3d game on ps2(sand andreas). on ps2 was released even an action game that was capable of showing more than 6000 enemies on screen at the same time(and still had really decent graphic). and yet wii can't handle those kind of stuff? yeah right? developers just don't want to do this and use cheap excuses.