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Esa-Petteri said:
The Ghost of RubangB said:
Esa-Petteri said:
The Ghost of RubangB said:

So your entire argument is based on a hypothetical scenario in which somebody makes an SD game on an HD console?  HD graphics alone more than double the costs of an SD game.  Do you know any SD games on HD consoles?  If so, compare their costs to a Wii game.  Also, compare their sales.

 

I am not going to go through every game, but there are many examples where a game does not actually render at hd-resolutions. Halo 3 renders at 640p, which is not a hd-resolution. It cost something like 30 million $ to develop.

It has sold more than SMG!

 

Blah, you are boring.

 

The highest the Wii renders games at is 480p.  Halo 3 cost twice as much to develop as Super Mario Galaxy, but only sold 1 million more (8 million compared to 7 million).  But here's the catch: they had a $40 million advertising campaign.  It takes a $30 million game and a $40 million advertising campaign to barely beat a $16 million game on the Wii.  When every AAA HD game sells like Halo 3, then HD consoles will be profitable for more than 3 or 4 companies.  The rest of the companies will stick to the Wii development that they can afford.

 

Like they are sticking with wii development now? Funny, I haven't seen any other than nintendo-fans complaining about third parties... But hey, whatever. ;)

Of course smg did not have any advertisement, at all. No way. Just out of curiosity, where did you get that 40 million advertisement costs?

 

Many companies are only developing for the Wii because they can not afford to develop for the PS3 and 360.  People in this thread have already mentioned Hudson, who have clearly stated several times that they can not afford to make games on the HD consoles, so they don't.  This means that it is more expensive to make HD games, and is in fact so damn expensive that some companies will never do it.  Also, as another example, Majesco hasn't made a single game on the PS3.  They've only made one game on the 360.  They've made 4 games for the PSP, 15 for the Wii, and 44 for the DS.  (Source: I just counted at http://www.majescoentertainment.com/games/ )

Hudson Soft Thinks PS3 Development Costs Are Too High at PS3Fanboy

Hudson chasing Wii profits at GameSpot

Note: Hudson has not made money in years, and they think the Wii is their only way out.

 

The Halo 3 marketing campaign being $40 million was all over gaming news sites, because it was ridiculously huge and insane and involved Mountain Dew Gamer Fuel and a bunch of other crap.  Also, it's here: http://en.wikipedia.org/wiki/Halo_3_marketing

But even without Halo 3 and Galaxy (I'm not sure where that comparison started in the thread, I just hopped in at that point), you can compare Wii Fit or Mario Kart to Halo 3, MGS4, or GTA4 and prove that AAA SD games can outsell AAA HD games that cost 2-6 times as much to develop, PROVING that more expensive games don't sell more, and better-looking games don't sell more.