Esa-Petteri said:
Like they are sticking with wii development now? Funny, I haven't seen any other than nintendo-fans complaining about third parties... But hey, whatever. ;) Of course smg did not have any advertisement, at all. No way. Just out of curiosity, where did you get that 40 million advertisement costs?
|
Many companies are only developing for the Wii because they can not afford to develop for the PS3 and 360. People in this thread have already mentioned Hudson, who have clearly stated several times that they can not afford to make games on the HD consoles, so they don't. This means that it is more expensive to make HD games, and is in fact so damn expensive that some companies will never do it. Also, as another example, Majesco hasn't made a single game on the PS3. They've only made one game on the 360. They've made 4 games for the PSP, 15 for the Wii, and 44 for the DS. (Source: I just counted at http://www.majescoentertainment.com/games/ )
Hudson Soft Thinks PS3 Development Costs Are Too High at PS3Fanboy
Hudson chasing Wii profits at GameSpot
Note: Hudson has not made money in years, and they think the Wii is their only way out.
The Halo 3 marketing campaign being $40 million was all over gaming news sites, because it was ridiculously huge and insane and involved Mountain Dew Gamer Fuel and a bunch of other crap. Also, it's here: http://en.wikipedia.org/wiki/Halo_3_marketing
But even without Halo 3 and Galaxy (I'm not sure where that comparison started in the thread, I just hopped in at that point), you can compare Wii Fit or Mario Kart to Halo 3, MGS4, or GTA4 and prove that AAA SD games can outsell AAA HD games that cost 2-6 times as much to develop, PROVING that more expensive games don't sell more, and better-looking games don't sell more.