@MikeB
I don't get your point, of course a modern PC or PS3 can emulate an 80's 7 Mhz Amiga 500. I just pointed out it took a lot of time and upgrades for this approach to be feasible on alternative platforms. A 80s PC, nomatter how well upgraded, could never emulate a 80s Amiga, vice versa is possible though through PC Task for instance.
Looks like the thing is that you didn't even read my post or you just didn't understand it or what happened? There were nothing about amiga in it, but you somehow got it from somewhere. :)
Designing a new game engine is nothing new, it happens everywhere, also on the PC by ambitious game developers. Many demoscene coders even think it's fun to design new better engines from scratch, it's a hobby to most of them. Showing off their coding skills.
Demoscene coders do it for free and with no expenses and for fun. Companies pay for their workers to do the same thing. I wonder what workers in companies would say if you would say that they are doing their work just for fun? As I said its all about money in game industry.
"Do it for fun only, because you are not getting paid." , hehe... That sounds funny tho. :D
Good programmers are expensive and developing your own technology takes a lot of time and effort, if you can do with just some game designers, script writers and artists it saves the company money. It's the low level technology provider's job and responsibility in such cases to modernize their technology for modern hardware.
And good PS3 programmers are even more expensive as there aren't many of them. The ones who knew how to do stuff well for heterogeneous platform are dead or retired. However you are saying that solution would be make less and make it better? I wonder what players would think if your game would be over in 1h...
Btw, I am still waiting for that concrete example what you could do with all the untapped power of PS3.







