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@ Deneidez

And how well does x86 emulator work on PS3?


I don't get your point, of course a modern PC or PS3 can emulate an 80's 7 Mhz Amiga 500. I just pointed out it took a lot of time and upgrades for this approach to be feasible on alternative platforms. A 80s PC, nomatter how well upgraded, could never emulate a 80s Amiga, vice versa is possible though through PC Task for instance.

So making the engine, game logic, everything from the scratch is a blessing instead of burden?


Designing a new game engine is nothing new, it happens everywhere, also on the PC by ambitious game developers. Many demoscene coders even think it's fun to design new better engines from scratch, it's a hobby to most of them. Showing off their coding skills.

example have you ever wondered why games today usually run on third party engine


Good programmers are expensive and developing your own technology takes a lot of time and effort, if you can do with just some game designers, script writers and artists it saves the company money. It's the low level technology provider's job and responsibility in such cases to modernize their technology for modern hardware.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales