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Maybe reviewers give turn-based JRPGs low scores because they still use combat systems from the SNES era, because the overly talky and non-interactive stories are no fun, and because they're all so bloody easy?



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom