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@ selnor

Well you can argue all you want with IBM. They are the figures and in real world terms the Cell as a whole gets nowhere near 200GFLOPS inside a PS3 for game usage.


You can argue with IBM all you want. I have spoken to several IBM technical specialists, their perspective is the Xenon's theorectical peak is 76.8 GFLops (the equivalent of about 3 Cell PPUs) and the PS3's Cell theoretical peak is 218 GFlops, this while the Cell inside the PS3 is able to achieve much higher real world efficiency and the SPEs are much better suited for various tasks.

For example in 2005 Mikael Haglund, technical specialist of IBM Sweden gave some Cell presentations at the AmiGBG fair in Sweden, with many DemoScene, game developers, OS and application developers attending. Our team did some life coverage, interviews, I wrote a show report and we had our own stand at the event.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales