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I still say that there shouldn't be a 10/10. Games are given too high scores for having obvious technical flaws. See, the problem I'm addressing here is the use of number ratings to hype a game. Clearly, reviewers are very guilty of this, as they throw 10's left and right this generation seemingly. Like they're driven by emotion and not rationality.

There can be no 10/10 game. I stand by this decision. If we accept you guys' argument that "the 10 is just to serve as a benchmark", then what's the point of writing the number when you don't really mean it? It's like "oh we say 10, but really, it's not 10". I think that's really irrational. Instead of a number score that you don't really mean, I'm sure you can figure out a better way of expressing the quality of the game without saying the misleading 10/10. (kotaku found a way)

Once again, if you slap a 10 on a game and say "it can't get any better than this", as countless reviewers have placed on games (read the ign gta review), it eliminates the possibility of something coming better. "it can't get any better" means there's no more room for improvement. And again, for the last time:

THERE'S ALWAYS ROOM FOR IMPROVEMENT.