Mise said:
So? Just because a move hurts like hell doesn't mean it's automatically broken. Every character in Guilty Gear games has at least one instant-kill attack, and I'm pretty sure that the game mechanics allow 0-death combos (though I'm not exactly a pro in it), and I also seem to remember that one of Sols special attacks - the ground dash one - will do at least 70% damage on a bad day. Akuma of SF fame has the infamous Raging Demon, which will either hurt you severely or kill you, depending on the game and Akumas current incarnation. Marvel vs. Capcom 2 has droves of 0-death attacks and combos - hell, even Brawl has them.
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Most of those moves and maneuvers you cite border on impossible to pull off.
Also: Brawl has multiple lives.