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A good example of what I'm talking about is Nintendogs and Wii Music. The former didn't seem like it should have been a hit (there are tons of pet simulators out there, after all, and quite a few similar to Nintendogs). But it's become one of the best-selling games of this generation, a gateway to portable gaming. Since then, just about every Touch Generations title has been a big hit (Wii Sports, Wii Play, Wii Fit, Brain Age, Brain Age 2, etc.).

Wii Music follows in the same footsteps as Nintendogs et. al., but it isn't having the same sort of impact in spite of that. It may be too early to call on Wii Music (in fact, I'm almost certain it's too early), but the evidence thus far is that it's not having the same impact as its fellow Touch Generations titles. But why? Going by the established formula underlying Touch Generations, it should have the same impact as the rest of the series, but so far it has not.



Sky Render - Sanity is for the weak.