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Squilliam said:

This is a real chicken/egg thing going on here. If COD WAW doesn't sell well, the chances that COD 5/6 (depending on who you ask) will be on the Wii will be slim - none.

See publishers are actually very conservative. They spend as little as they possibly on games unless the franchise is so strong they can justify the expenditure. Things like this have a flow on effect. Will games like Conduit see much marketing if COD WAW doesn't sell well? Will publishers even spend money trying to make innovative games when they know they hardly sell anyway and they can get better returns on releasing Nintendo knock-offs?

The actual talent in the industry is actually very limited. The issue isn't about where the publishers invest the bulk of their money/manpower its about where they can best invest the real talent they have. These are the people who make the real money in the industry and the people around them are just there to help make it happen.

 

 

 

 

I can't agree with this assertion only because the lack of third-party sales on the Wii comes from the fact that developers are ham-fisting it on one hand and half-assing it on the other. Yes, it requires a risk, but testing the waters with half-baked software is going to get you the results you are asking for.

Equating any Call of Duty with innovative games is a travesty. Innovative games on the Wii, the super-niche titles that actually try new things, sell much better than their equivalents on other systems. De Blob, Zack and Wiki, No More Heroes, what have you - these games don't even exist on the 360 and PS3, and they sell better than equivalent games did on the PS2. Hell, NMH curb-stomped every single Clover Studios game except for Viewtiful Joe.

This is not a chicken/egg problem, because it is all too obvious where the problem originates: "safe", half-hearted games do not sell.