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Oyvoyvoyv said:
joshin69 said:
GT has been losing sales with each iteration, yet if they get damage in instead if time penalties i think this will start shifting around a 50% attach rate. Very high i know but speaking to people and i think you all (those that have played any of the 4 GT games) feel the same, chuck in damage and this turns into a must have.

 

 1. GT has not been losing sales with each iteration, it peaked at GT3, since that there has been 1 main series, and 1 prologue. No matter how you count it, it has only been losing sales with 1 iteration.

2. A 50% AR is close to impossible. No game that hasn't been officially bundled has beaten 33%, other than Halo 2 and SM64 (at the end of their selling lives)   

OK, i should have said each iteration on each machine. GT was around 10.5 mill, GT2 around 9.2. GT3 around 15 and GT4 around 10.6. Yes 50% is silly high and i have forgotten to factor in those who purchased the PS3 for a BDD player. I do believe if there is damage the attach rate will be uncommonly high though.

 



 

 assumption is the mother of all f**k ups