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Wii

http://www.gameinformer.com/Games/Review/200901/R08.1118.1718.47190.htm

360

http://www.gameinformer.com/NR/exeres/B2697618-AAD1-425F-91B5-3B3B5C9819F4.htm

 

The Wii version has less annoying traits than the others and still retains all the usual mediocrity. The motion-control elements in the Werehog levels add an extra dimension to the action, and the hub worlds are entirely text-based and aren’t nearly as annoying. If you can stand the diminished graphics, the Wii version actually edges out the PS3 and 360 entries.

 

Second opinion

Interestingly, the Wii version is actually better – its unique levels are better designed and implemented than on PS3 or 360. Still, after the triumph of Sonic Chronicles for the DS, this is a bit of a letdown.

 

6.5

CONCEPT:
It’s been about a year, so it’s time for Sega to shake another Sonic game off the tree
GRAPHICS:
The “Hedgehog engine” impresses with bright cartoonish graphics that fly by without a stutter
SOUND:
Like death and taxes, annoying voiceovers from Sonic and his pals are inevitable
PLAYABILITY:
Sonic’s racetrack levels require few inputs, and even on the Wii the controls feel fine
ENTERTAINMENT:
The game is certainly fast, but speed has never been the problem. Sonic’s Werehog levels and the explorative hub world squeeze the entertainment out of this package
REPLAY:
Moderately Low


Poor PS3 Sales Means Smaller Losses

"Actually, because the number of units sold was not as high as we hoped, the loss was better than our original expectation," Quotes from Sony’s CFO Nobuyuki Oneda.