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FPSrules said:
after ign gave GTA4 a 10 out of 10 i stop listing to their reviews. there isn't nothing special about L4D. its just another zombie game, except they respawn at different places everytime you play it. your not the only one, i tried it and didn't like it, good thing i didn't waste my $ on it

I think you underestimate the importance of this.

Once procedural generation becomes mainstream... games will hit a new level... like the switch between 2D and 3D.


Picture a game... where you can make your create a character look like pretty much anything (like spore.) 

Now picture your computer opponents can show up anywhere to fit the atomosphere and give you a new expirence (like L4D)

Perhaps even the enemies look different (like spore)

Now say your weapons are procedural... offering over 500,000 pickupable possibilities (like Borderlands.)

The level is different everytime you are there (Procedural level generation, which... some game is using i forget which.)

All that's left is...

Procedural AI.  You never know how the enemies are going to reaact because they don't have recognizeable paterns.  Not all of the same type act the same.

If all those advances are made and perfected... you have one game that will never get old so long as you like the core gameplay.

Of course that's probably why they'll never be combined.