NJ5 said:
Million said:
NJ5 said:
Million said: @NJ5 I think Rockstar were faced with challenges the average developer wouldn't have to deal with , such a large and interactive environment wouldn't easily high end in terms of graphics .
In that sense it's a graphical achievment. |
I see it differently. A great technical achievement would be to do it right, meaning almost without a hint of framerate issues and pop-in. Obviously it's still an achievement as it stands, but not a great one.
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So you'd see simply doing it correctly as opposed to pushing the boundaries of possibility ?
Fair enough.
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No, I think they'd need to do both. I'd even prefer it if they toned down the graphics even more in order to guarantee stable framerate, which is something I say about other 360 games. Framerate hiccups piss me off when they happen all the time.
In general, my Wii games have much better framerates than my 360 games, which I think is a joke for a console which is superior in terms of processing power.
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Would one such game be Galaxy? Gorgeous graphics and a rock steady framerate.