By using this site, you agree to our Privacy Policy and our Terms of Use. Close
kibebr said:

After reading many. MANY threads about PS3 architecture, I think there´s something WRONG, really WRONG about PS3, as killerzone developers using just 5 from the 7 cores, etc... WTF, this memory limitation and bus limitation killed the PS3 from beginning!!!

Anyone has hopes about better PS3 games (HD comparison, Phisics comparison) than X360??? I think they can archieve same goals, this is MY PERSONAL opinion, ISNT market or forum opinion, don´t take as ofense!

what are YOUR hopes for PS3???

 

 Man people arer still ignorant about the architecture of the ps3 the ps3 cell is a graffic gard for itself because he can procees graffics and AI just like a graffics card, the procesor is not like a PC so it can do that procces with no problem at all, with this the ps3 do not need a lot of RAM, and the 256 MB or Ram that uses as a primary memory is used as a Cache memory for the Cell, and if the developer want it it can use the OS dedicated memory and use it to the game to. So again the developer that issues that the ps3 have no RAM is because they develop like a PC that need a lot of RAM because the processor can not procces Memory task very well, but if you see games developing onlty on the PS3 you will see how this plataform have those grafics with only 256MB of memory, thats because the ps3 do not work with RAM it work with the cell and uses the RAM only for cache to help the procesor. Just look Killzone 2 the best game on a plataform and the game do not use all the cell cores, and uncharted only 30 percent of the cell was used because the cores of the cell can be used for dedicated tsk including AI sound and textures.