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NJ5 said:
radha said:
NJ5 said:

There are other very important things like cache size (doesn't necessarily affect the FLOPS), integer performance, branch/pipeline performance.

 

Yes but you are talkin about the system with all the periferals i was talking about the microprocessor alone.

 

No, all the things I listed only pertain to the CPU (assuming I was referring to the internal cache, which I was).

 

looks like you are thinking intel and AMD there is a world of small micro processor and those can be costumized, they come with a small flash for internal operations. Some small processor requiere that you buy the cristal to set the speed at which you want them to work.  Intel are CSMOS micro type and are 32 bit that is one kind of micro processor. The thing is,  my explanation was from an electronic point of view not from a game programer point of view. In electronics you tend to work with the very basic of electronic devices.

Edit: you are right about the integer operations for the internals, it is important, but i dont this is more important thatn floating points



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