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mai said:

@gurok

I called LOZ:TP and MP3:C ACTION-adventures, that's not a genre strictly speaking so don't misunderstood me. The gameplay mechanics of LOZ:TP reminds me roguelike games, but instead crushing mobs that's all about puzzles (there're few mobs and very well designed boss battles, but that's not a point), usually concentrating on one item you obtained in dungeon, so design of mobs, bosses and dungeon based on this particular item +overworld, where you can buy things, speak to NPCs etc. MP3:C is all about backtracking and acquring new abilities, new abilities means a lot more things to do, which means a lot more levels to explore. Puzzles based on your scaners and weapons, scan things first - read about what you've found - find way to solve a puzzle using your abilities - move along.

Obvious things, for those who NEVER playd Zelda or Metroid game ^_^

//Z&W is nothing in common with p'n'c adventures like Sierra ot LucasArts classics. That's what I call puzzle advenutre, a set of puzzles, that's not what I call heavy-text game.

I wasn't misinterpreting (trying to misunderstand) what you said. I noticed that Oyvoyvoyv and OkeyDokey both labelled them as adventure games and I made a generalisation ("everyone"). But, in that short description, you've probably given me the most solid recommendation for the Wii Zelda game yet. Metroid Prime 3... not so much.