ameratsu said: wow this game is addictive, just like advance wars when i had a gba. I just couldn't put it down. chapter 5 question what is the best way to do this? i cleared it with a C earlier, determined I could do better but got a C again. I saved it now, just curious as to what other people do that got them a better rank. |
Well, being a SRPG, I've gotten pretty hardcore with this game. Especially as soon as I realiased that the better you finish the missions, the more EXP and Ducats you get, and the differences are huge afterwards between even a B and a A. I don't even need to grind. I only do the skirmishes once, and usually I only have to use nearly the same tactics and strategies as in the story missions. Levels are not really important either, tactics change everything though. I put down everyone of my tactics, so I have precise descriptions of everything I've done, and can consistently get the highest scores with killing the aces.
Mission of chapter 5, I got these :
Rank A, 3 turns, by deploying in the upper section, from left to right, 1 Engineer, 1 Scout and 1 Shocktrooper. Scout and Shocktrooper are buddies, for better efficiency. Actually, Engineer is buddy of the Scout too. I got 18280 EXP and 25360 Ducats, killing an Ace in the process. I only sneak with those three. Of course, I use my badge characters in every missions possible to have maximum CPs.
The order of action is pretty logical. Basically, the Engineer goes first and remove the mines, then bomb the mortar guy. The others follow and kill the leader and mortar, take the base, then the Scout kills the ennemy at next turn, and goes as far as the other one. Shocktrooper kills the other one and progress, Engineer follows and heal or bomb the next hidden leader. Then Scout goes just behind the camp entry but doesn't enter, making the Ace come. Last turn, grenade the Ace with Scout, then go to the crates. Shocktrooper finish the Ace, then go to the crate. Engineer go to the crate and grenade them. Then they coordinate to go straight to the flag, killing Scout Leader, and grenading the Shocktrooper, plus using combo attacks between Scout and Shocktrooper. I've detailed it more but it's basically that.
Mission of chapter 6 :
Rank A, 3 turns, by deploying 2 shocktroopers who are buddies in the upper side, and a Scout just below them. An Engineer in the base just in case, and on the right two spots, I put 1 Lancer and 1 Sniper. I got 21650 EXP and 31490 Ducats.
Basically, I dash forward with both Shocktroopers, eliminating Shocktroopers and Lancers in the way, and especially in the trenches which are my destinations, drawing fires from the Scouts. Then the Sniper is free to kill two Leaders that he can see. Then the Scout follows the two Shocktroopers. Then he goes alone in the other trenches nearby, and sneak past the tanks by the right side, hiding behind the walls, where an Sniper Ace is hiding, that I just have to grenade. Then I make a turn around the tanks rears and go back to the base, where the sole Leader can't see me coming from behind, and finish him by grenade and firepower. I use my two shocktroopers to go kill the last Leader not far from the left tank.
Mission 8a. This one was the easiest, I got the A rank the first time, killing the Ace. I had an Ace weapon on Welkin though, more powerful, but I didn't even do it in purpose, I thought he would never use it, but in the end it was a wise move. The trick is to mostly use Alicia first and twice, then use Welkin, and always take the shortcuts with Alicia. Welkin can follow even not taking the shortcuts.
Finished in 4 turns, 31080 EXP and 50660 Ducats.
The Ace is easy, Alicia has 2 turns to take him out, and go to the shortcut. The trick is to heal Alicia, twice.