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twesterm said:
DTG said:
Those people aren't cinephiles though. Cinephiles or avid book readers would be in the same league as hardcore gamers, but look at the imdb top 100 and you see far more serious movies in tone and themes than games on the top 100 gamerankings.

 

Oh I know people that are cinephiles that love Tommy Boy and even one that likes Bio-Dome.

Also, your assumption that all hard core gamers want a good narrative is just wrong.  The fact people here are arguing with you is proof of that.  I'm pretty sure I would be considered a hard core gamer and I'm perfectly fine with stories that don't have a strong narrative.


Aside from which... one of the important things about a good narrative in a book or a movie is that it makes you feel like your in the book almost.  It makes you interact with the world.

In a game... you are interacting in the world by definition.

I mean thats why nartative is most important in books... least important in games

 

Books:  Are basically nothing without a narrative, there are popular poorly written books, but because those narratives fit the wants of people.

Movies: More big well established movies have plots that are sketchy... why?  You see what's going on.  It's easier to feel apart of the action, cause you can see what's going on.  Hence action oriented movies.

Vidoegames: You've got the visual AND interaction.  Now you only need the narrative to provide feeling for the characters.  Which if the gameplay is good enough, the feeling for the characters is already established in that you are the character and nobody wants to die or lose or whatever.