shams on 27 March 2007
stof said:
Well the boys at IGN just had some hands on with the game and... well... I think they liked it.
"It's rare that we can so strongly endorse a title. Maybe we've become too judgmental over the years or maybe we just expect too much, but we oftentimes find that our praises of videogames are usually countered by criticisms. However, in Super Paper Mario's case, we don't have many complaints"
Of course, the very next sentence is complaints. But the only notable one is that they think they might be half way through the game after 10 hours of play. But they only think that. Either way, they said the game looks gorgeous, plays wonderfully and is just plain a lot of fun.
When is it, that a 20hr title is considered "short"? When did this actually happen? My mate finished Gears in about 6-7hrs (that's what he told me anyway?). 10hrs used to be par for a game.
For anyone that hasn't played it - get "Paper Mario RPG - Thousand Year Door" on the GC. I think its as fun, and close to flawless that a game can get. Every time I thought I knew what was "about" to happen, something crazy happened and the game surprised me. In places it even felt like it was "mocking me", thinking that I knew what was going to happen.
The dungeon (100-levels) at the end is heaps of fun as well... I just found it a "touch" on the easy side (but not the game itself). Final boss is quite hard, and requires some serious thought to do properly.
http://www.gamerankings.com/htmlpages2/920182.asp?q=thousand
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