Most of you are only thinking in units sold, you need to consider profit. I am 99% that Ubisoft made more money selling 1million Rabbids or Red Steel, than they did on any of these (individually).
![]() | Tom Clancy Ghost Recon Advanced Warfighter | Ubisoft | 0.02 | 1.29 | 0.69 | 2.00 |
![]() | Tom Clancy Rainbow Six: Vegas | Ubisoft | 0.03 | 1.06 | 0.64 | 1.73 |
![]() | Tom Clancy Ghost Recon: Advanced Warfighter | Ubisoft | 0.00 | 1.32 | 0.00 | 1.32 |
![]() | Tom Clancy Ghost Recon Advanced Warfighter 2 | Ubisoft | 0.00 | 0.55 | 0.48 | 1.03 |
![]() | Tom Clancy Splinter Cell: Double Agent | Ubisoft | 0.02 | 0.64 | 0.36 | 1.02 |
Reasons? Mostly production costs, but there is also the Licensing for Tom Clancy IPs, Online maintance to MS for LIVE servers.
MS still has the advantage of the number of titles and the diversity of third parties, but how long will that last? (rhetorical)
I would cite regulation, but I know you will simply ignore it.








