KylieDog said:
They could...oh ...I dunno...change the progression system so you don't do the exact same thing every game, and I mean change the actual system, not just how the menus look? Add new game modes instead if the same standard long-since-become dull-and-boring ones they keep doing over and over?
I really don't suggest comparing it to a football game, FiFa for instance. Buying those each year for such little change is a waste of money too.
As I said before, changes that can be made with a patch do not justify a whole new game. The GTA series has been mostly patch worthy updates besides the graphics when switching consoles. |
Think about what you just said smartass.
That still wouldn't fix your "problem". GT is a racing sim. People play GT for the racing and gameplay, not for the "progression system". Your definition of "overhaul" is just a gimmick. If you find racing boring and need reason to unlock cars and progress through the game, then you clearly have no clue what you're talking about and are playing the game for the wrong reason. Regardless, with the exception of GT4, I was well satisfied with the game and improvements made from the prior versions.
Changing the "progression" of the game has less meaning than improving graphics (the second biggest aspect of a sim), and yet you think that's supposed to make things "different". What you're asking for is a new gimmick to distract you from actually playing the game.
Come up with a better example to back your argument next time.
As long as PD keeps improving their signature detail to the licenses and improve the gameplay (which I think needs alot of improving), the game would be worthy of new sequel. That's the entire point of a racing sim, to be more realistic with each iteration.








