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theprof00 said:
value my friend it is all about perceived value. You don't sell something that good for nothing.

Xbox Love is nowhere near that kind of value.

 

... says the XBL non-user...

This is not what the thousands and thousands of XBL users think. The system generates more than a billion of revenues.

I don't think people pay for nothing ... but hey you can't beat the figures.



 

Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.