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Garnett said:
theprof00 said:

well gta3 was released in october and xbox came out in november. Generally the first month sees a very large portion of the sales, so....

Between gta 1,2,and 3 sony was there. xbox was not. I'm just asking what kind of numbers are we talking about, you say "billions", but i don't think so, that's all.

I think Rock* might have done it free of charge or at least for less than what they would have lost. Rock* explosion happened on the Playstation brand. I would think they would be a little indebted to them. Especially when Sony is known for assisting in the development of games with specialty devs and such.

PS: You are not debating. You are arguing. Anyone who cannot give ps1 its proper due cannot be taken as a serious debater. I don't like Wii, but I give it a lot of credit, it is a great console.

PPS: gta3 was on pc by may 2002.

I Can understand why GTA 3 didnt come to xbox,cause when Xbox came out GTA 3 was gonna launch,But Vice city and SA were kept on PS2 cause Sony paid them,Who cares if Xbox was not there,Fact is GTA would sold  MORE if it was on Xbox,(Not saying it would of out sold PS2 version but it would sell some copys enought to make a profit).

 

Now...You say you cant take me serious because i dont give PS1 its props,Ok what did it have that made it oustandingly good?,Most games on PS1 were on N64,the ONLY good thing i can remember about PS1 was its games,and few games i remember,Just cause it has SONY on it does NOT mean its awesome.


Tony Hawk's Pro Skater 2 2000 98
2 Tekken 3 1998 96
3 Gran Turismo 1998 96
4 ISS Pro Evolution 2 2001 95
5 Final Fantasy IX 2000 94
6 Chrono Cross 2000 94
7 Metal Gear Solid 1998 94
8 Gran Turismo 2 1999 93
9 Street Fighter Alpha 3 1999 93
10 Castlevania: Symphony of the Night 1997 93
11 WipEout XL (2097) 1996 93
12 Vagrant Story 2000 92
13 Tony Hawk's Pro Skater 1999 92
14 Final Fantasy VII 1997 92
15 PaRappa The Rapper 1997 92
16 Medal of Honor 1999 92
17 Colony Wars 1997 91
18 Tomb Raider 1996 91
19 Spyro: Year of the Dragon 2000 91
20 Resident Evil 1996 91
21 Legacy of Kain: Soul Reaver 1999 91
22 Crash Bandicoot 3: Warped 1998 91
23 Ape Escape 1999 90
24 Syphon Filter 1999 90
25 Einhander 1998 90
26 Dance Dance Revolution 2001 90
27 WWF Smackdown 2: Know Your Role 2000 90
28 Colin McRae Rally 2.0 2000 90
29 Final Fantasy VIII 1999 90
30 Madden NFL 2001 2000 90

A lot of those games are firsts. Games that started on playstation. Several of them which maintained exclusivity and these are just 90+ games. there are 86 above 80. Franchises that have become huge on the PS brand.

The PS1 sold 100million consoles, the first time in history, and had an age range beyond traditional snes + sega demographics.

Need I remind you that a lot of games do very well when they are exclusive. Several developers have stated this. Multiplat is not always the answer. Exclusivity has a lot of perks and being payed money is not one of them. I just don't see where you have the right to say that Sony bought Rockstar Exclusivity.

Exclusivity is often referred to as a partnership. Techs from the platform help the developers in ways that improve the game and show them how to take advantage of the hardware to the fullest extent. The result, a better made game, which improves the company image and exclusive sales which helps the platform image.

Notice how the new exclusive games are developers who are breaking into the gaming world, and the multiplat games are generally from companies that have extensive backgrounds in the VG business.