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I meant Forza 2. While the 60 fps makes the game seem smoother but I'd say the textures and poly models are really nothing special.

If you upscale GT4 on the PS3 and compare it, Forza2 just does not look next gen.

The AI in Forza is poor for a racing game, they are too crash happy and ignore your presence on the track far too much. The amount I've been rammed off course is just frustrating.

I have never liked damage modelling in racing games, it seems pointless unless it affects the car in a real way. The old Demolition Derby games were a very good example of how damage should be handled if you must implement it.

As for HP, Transmission and Tyre wear/temperature. The samehas been in racers since before GT1, its nothing new and frankly standard.

 

The only game where this has shocked me is TDU, where 4WD doesn't exist and all cars are RWD or FWD. 

I also loathe the punishment system they have in Forza, the CPU cars do not get punished for thier actions, but you do.

Perhaps I've misjudged the game, but for the $50 I put down on it, I was highly disapointed.