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insomniac17 said:
makingmusic;
you're just determined to force me into buying this game, aren't you? Seriously, if it wasn't for you, I'd still think of this game as just the sequel to what was called a fairly meh FPS. I'll definitely pick this one up ASAP.

 

:D

Btw, it seems that Guerrilla are really coming into their own in terms of game development.

Read this:

http://www.killzone.com/kz/news.psml?kz_news_article=From+Infancy+to+Maturity,+Part+1&kz_news_page=0&kz_news_category=Developer%20Blogs

Then read the last part of this:

http://www.killzone.com/kz/news.psml?kz_news_article=Oh+no,+not+again!&kz_news_page=0&kz_news_category=Developer%20Blogs

It's like they really *get* game design, and this shows through the quality of the KZ2 beta.  It makes me wonder how their first two games went so wrong. 

Though really, all developers have to start somehwere (just look at the early days of companies like Epic), which explains Shellshocked, their first title.  And the original Killzone was full of great ideas that were just covered in bugs.  It could've been a whole lot better with half a year of more polish.