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fastyxx said:

@Gnizmo

Halo 3 is an entirely different beast than Wii Sports/Play.  It's not packed in, for one.  And if you look at the gamercards of the people playing, they are playing other games too - other than the estimated 15-20k "alt accounts" Bungie estimates are double ups in a given week - people playing under two or more distinct tags.  The people playing that forever are online gamers that are going to play other games - they just keep coming back to Halo a few times a week.  It's a different breed.

Wii has a high attach rate because people ARE buying first party games, GH3, Legos and Sonic and Mario.  We already established that.

 

The original point that led to all this discussion was that it's amazing that there really are no breakout hits on a platform with 16 million American users.  There are good games that should appeal to a wider audience and no one (relatively speaking) buys them.

Worldwide what are the biggest selling 3rd party new IP exclusive (or originally exclusive) for Wii?

Carnival Games (2.3 million), We Ski (730k), and Game Party(1.4 million)

Isn't that a little sad?  Here's the list.

There's just nothing on there - for a system that's supposed to revolutionize how we play games?  That list sucks in content and 3rd party sales.  We can agree to disagree but that list just does suck for anyone not getting a piece of the profits.

 Um no we didn't. Infact we have established quite the opposite. It is selling third party software at a faster rate than the 360 or PS3 when compared from launch. That is third party software only. The attach rate is so good because people are buying a lot of third party software in addition to buying a lot of first party softwareeven when you completely exclude Wii Sports and Wii Play.

 And that list does not suck for me. I have both a 360 and a Wii. Guess which console I buy more games for. Guess which console has more games that appeal to me. Guess which console I will continue buying more games for. You are continuing to ignore all data presented to you and rambling on about your inaccurate points. Another interesting thing to note is the Nintendo list of third party million sellers has 5 more titles than what Vgchartz currently has.

 You are welcome to continue thinking that any game that does not break a million means that no one is buying it. I clearly can't dispel that complete distortion of reality. I will say again though that you are looking at random statistics that help your case while completely ignoring the ones that prove it wrong. That is cherry picking at its very worst. Should you ever want real answers to your questions I will continue to be here posting them.



Starcraft 2 ID: Gnizmo 229