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Yakuzaice said:
yushire said:
Yakuzaice said:
yushire said:

And if you think about onlines and modes do you know that Activision can add the players online if they want to if there are enough players to support it? Its not that they dont want to add players online its that Activision is afraid that there are no one buy this game to play it online like you all did now...

As for the modes, you have a point there but team based battles like seek and destroy and CTF arent the reason why gamers go online anyway. Though I dunno why theres no zombie mode.

You honestly think they capped it at 8 players because they weren't sure they would sell enough to fill up a larger game?  How many games have had their max players increased after the launch?  Also plenty of people like team based modes.  SOCOM was essentially that, as well as many other games.  And back to the player cap, I can hop on SOCOM II, and despite the fact only several hundred still play, I can easily find a full (or a spot or two open) 16 player match.

 

 YES... this is Wii we're discussing after all...

about the team based modes, this is call of duty we're discussing about here... If you even played Counter Strike and other similar games to it no one cares who have the bomb, strategy or which team lose or which team wins. The more important is how many kills you got before you died, what more with call of duty.

That still doesn't make any sense.  It doesn't take any substantial sales to fill up a 16 player game.  If you just have a few hundred dedicated players you will be able to fill a game larger than 8 people.  There seem to be five different modes.  If so, with less than 500 people playing you could have 6 full 16 player games for each mode.  There are plenty of reasons they could have made it 8 players, but I highly doubt sales is one of them.

You said team based games aren't the reason gamers go online.  SOCOM was pretty much the only reason PS2 gamers went online for quite some time.  I agree the average Call of Duty player probably is just looking out for themselves.  However I can find thousands of people playing Team Fortress 2, SOCOM, Battlefield 2, etc. who do work together.  Obviously you will have better luck with people you know, but it isn't impossible to jump in a game and see people working together.

No wonder it takes 10 minutes for a room to be full and everyone can play as someone posted on IGN boards. Do you know that some people bought the game not because of multiplayer right?

@Leni----> Just let them be, they never knew what they have now till they lost it.

 



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg