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OK, annoying about this review is they dont give flaws about this game; the controls, the graphics, the gameplay, the singleplayer EVERYTHING and I've read it all

Just take this closing comments:

Call of Duty: World at War isn't a perfect FPS on Wii, and when it all boils down, you can find a better controlling game - one with a slicker framerate, too - in EA's Medal of Honor Heroes 2. What you won't find in Heroes though, or in any other Wii FPS to date, is a package that's this cinematic, this intense, this character-driven, unapologetically brutal, or as varied and intense as World at War. Treyarch has had its hands full in trying to deliver a game that could push out from behind COD4's shadow, and while that main battle is unmistakably happening on 360 and PS3 as a main battlefield, the team still took the time to deliver a seriously impressive first-person shooter on Wii. Multiplayer is a bit thin on modes, but what's there works very well, and is a blast to play. Control isn't dead, as smooth, or as twitch-responsive as we'd like it, but it holds its own, against the bulk of Wii FPS offerings to say the least. The single player campaign is extremely impressive, housing some great missions with lots of variety, the most elaborate challenges and locales we've seen on the system thus far, and some seriously impressive tech, be it in the smoke that dissipates from flamethrower blasts, the slow-falling ash in the forests of Europe, or the filtering like that creeps through the jungle canopy in Japan. The game still houses some pretty basic World War II colors and locales, but among the greens and browns lay some impressive chunks of scenery to check out, and battling across, under, and through them is a blast. It could be quite a while until we see wartime shooter with as much attention to detail, cinematic flair, or open battlegrounds as World at War. Or then again, it might be just around the corner with Infinity Ward's official Call of Duty 5.

all in all, I give this review a 7.0 out of 10.

http://wii.ign.com/articles/929/929080p2.html

And yeah, WHERES THE 16 PLAYER ONLINE BOZON!>:|



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg