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I think developers need to move beyond cheap, vague, veiled references to future developments within their games. Interested parties cannot even puzzle out any significant conceptualization. Nobody wants to play at a game where they have zero chance of winning. Their is a line that is not too vague between enough to work with, and more then enough to figure it out entirely. These statements should arouse discussion, and occupy the thoughts of players. Instead it is so not worth the effort that they ignore them.