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@ Garnett

Graphics = Shadows,Lighting,Softshadows and most importantly Textures and a few other thigns,You can have an entire game with nothing moving and have awesome graphics.


I don't agree, I share the wider perspective on graphics, this includes a solid (or not) framerate, physics, activity on screen, overwhelming enemies, art direction, etc. Everything which can help with making a game vissually stunning.

As in audio is IMO everything you hear from a game including proper timing, being dynamic or not, etc, not only the amount of used channels or lossy or lossless nature of the audio.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales