| Lafiel said: no game should get a 10/10 for every game has little flaws , that's why I distrust all those sites that shell out 10/10s like hotcakes .. those rating just don't have any weight to me |
I agree wholeheartedly. The only real flaw in the game that I can tell is that the textures don't hold up to "face against the wall" inspection. That's the unreal engine, though. Interestingly, if you look at PGR, you could walk around the garage looking at cars... As you got close to stone or wood walls, you could see the grain of the wood or the grout and stone detail. Even if you pressed your face against the wall, the textures held up beatufilly well and looked very realistic. Obvoiusly this isn't an important point in the game as it has nothing to do with actual gameplay.
In Bioshock, the textures and graphics are all absolutely exceptional. My jaw remained on the floor throughout the demo. However, when inspecting *some* areas up very close, the textures were blown up to much and were grainy.
Honestly, this is the only flaw I can find in the game so far if you are inclined to call such a thing a flaw. For that I'd only give it a 9.9 instead of a 10.








