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Game_boy said:
"I don't think there are really going to many if any real puzzles in the game (if they are it's going to be flip the switch to open the door over there type of not-really-puzzle puzzles) since deciding how you want to go about playing and what method you should use to get past an encounter is the real puzzle element in this game. "

No. There are proper puzzles in the game, like aligning rings using special controls or complicated shifting mazes. For instance, in MP1, there were slots you had to Boost Ball in that rotated sections of a large column with magnetic tracks up with. When you aligned them, the tracks led to a new slot and you had to be careful not to misalign or you'd have to start over. That's a puzzle.

 I was talking about Bioshock.