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Hus said:
sieanr said:
Vocals would be one channel. Furthermore, even at a low bit rate (96kbs), vocals would still sound far better than acceptable.


acceptable, but people generally want the best they can get.

why settle for anything less ?

do you prefer mediocrocy ? 

 


 

Why not have all the audio stored at 128khz? It would be the best you could get, even though it would be impossible to tell the difference from 96khz, which is hardly different from 44.1khz...

People want "the best" because they get sucked into marketing, not because they actually know the details. Ages ago, GPU's had insane amounts of memory for the time. However, this was done not because it increased performance, but for marketing since other bottlenecks prevented it from being used.

Now this may seem to be an invalid comparison, but it's actually the same thing. In reality, only a handful of people have soundsystems where you would actually be able to hear the effects of this improved sound, and even then most people still wouldn't be able to discern the difference(aka, popularity of MP3).

The fact is, this is done for marketing - nothing more. 7.1 PCM audio makes a nice sticker on the box, and its a feature that most people don't know jack shit about. Thus, the quest for the "best" gets people to buy something, even if it means nothing to them.

Now, this mentality of the "best" thing possible seems to be a hallmark of the PS3's design and a mantra of its games. However, I think the benefits of it are debateable - especially from a sales standpoint. Oh, and I kinda set you up for making a comparison between the MP3 and Wii, lol.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"