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Kwaad said:
sieanr said:
Vocals would be one channel. Furthermore, even at a low bit rate (96kbs), vocals would still sound far better than acceptable.


 ROFL. 96kbps... acceptable... You just lost all your credit.

Acceptable on a PS2 maybe. I would notch 96kbps as borderline for the Wii.

The PS3?

"Yeah, it looks beautiful, it looks so real. But t*e aud*o ca$t b( un@er&to#d, b^cau%e o! cr*# aud#*."

Ok. 


 

ROFL. 96kbs... for vocal... You just can't read at all.

Acceptable for current games maybe. But you are an expert.

The PS3?

"We need lossless compression for vocals! But it won't be a noticible difference. WH0 CARE5? //E H4VE C3LL!!!1!"

 Ok.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"