Khuutra said:
Character development was why I loved FFXII's narrative so much. Finally, a Japanese RPG that doesn't rely on constant flashbacks to flesh out a character! Thank you, oh merciful gods, for delivering this unto me, your servant in perpetuity. Gabranth was also the best-written character ever, which helped. As to the battle system: I don't see how you can dislike the Gambit system. It was just aces, and made everything so much faster and more energetic in big battles. @Xen: Yeah, actually, I did like Vaan. He actually developed and grew up as the story went on, which was pretty nice, and he wasn't some big whiny tit like Tidus. |
I didn't play the same game as you did then. Vaan says like 4-5 lines of text in the whole second half of the game. He didn't grow up as the story progressed because the story never progressed and that's why this game sucked. The rest: graphics, combat system, etc. were ok.
How many cups of darkness have I drank over the years? Even I don't know...







